NO OTHER WAY - Unreal Engine cinematics by Matteo Grossi

CINEMATOGRAPHY | DIRECTION | UNREAL ENGINE 5
No Other Way is a short film made in Unreal Engine using motion capture and MetaHuman Animator. I curated cinematography, camera and performance direction, environment design and rendering. Mocap cleanup and animation by Sakuna Kotchanin, sound design and mix by Mattia (Baum) Basi.